This is a low poly, stylized 3D character I created in Blender named Rabbit. The model is designed with clean topology and optimized geometry while maintaining a strong stylized look. I used high-quality texturing with detailed base color and normal maps to give it depth and character. The lighting and rendering setup were carefully crafted to highlight the textures and overall design.
The character is fully rigged, making it animation-ready for games, films, or interactive projects. My goal was to blend simplicity with style—keeping the low poly aesthetic while ensuring it looks polished and expressive under different lighting conditions.