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Malika (Uzbekistani girl with national dress)

I created this stylized low poly character inspired by the traditional Malika girl attire of Uzbekistan, focusing on capturing the cultural essence while keeping a modern game-ready aesthetic.

Modeling: Fully created in Blender, optimized for clean topology.

Texturing: High-quality hand-painted and PBR textures for enhanced detail and realism.

Rendering: Set up with perfect lighting for a vibrant, polished final look.

Rigging: Complete rig for posing and potential animation use.

This project reflects the balance between stylized low poly art and authentic cultural design, making it suitable for games, animations, or digital showcases.