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Low Poly Stylized Sheepdog

This is a low poly, stylized sheepdog character I created in Blender, designed with a clean and appealing look while keeping the polycount optimized. The character features high-quality hand-painted textures, detailed material work, and carefully crafted lighting and rendering for a polished presentation.

The model is fully rigged for animation, making it versatile for games, stylized animations, or real-time applications. I focused on achieving a balance between simplicity and charm while ensuring the character has strong readability from all angles.

This project highlights my skills in low poly modeling, stylized art direction, texturing, rigging, and rendering workflows within Blender.